About This Game Long time passed since the alien invasion to our home planet. Earth resources are almost gone, so humanity has to explore other planets to survive... M.A.G.M.A. corporation, known from other games of the series, takes part in this activity, having successfully colonized several planets. The main source of income from these planets is Magmatite - the mineral of the future which gives colossal energy. For an unknown reason we lost communication with one of the distant planets. You - as an assault squad commander - need to find our what happened to the colony and to restore Magmatite mining... We're happy to present a new game in the Alien Shooter universe! Get prepared to unique tactical gameplay, lots of monster types and 8 fighter types allowing you create your own style of completing missions and defeating bosses. Gather resources during the fight and use them to add new soldiers. Form your current squad wisely, depending on the situation. Each class has unique specialty. Using a specialty at the right moment will bring you victory. Manage your squad to defeat the most dangerous enemies, explode combustibles and gather required resources. Shooter - Perfect choice for killing medium and small enemies. Specialty: throwing grenades. Miner - Extracts minerals required for adding new fighters. Medic - Recovers nearby soldiers' health. Specialty: morale. When activated it notably improves main parameters of the squad members. Sniper - Uses long-range heavy ion rifle. Deals successfully with large and dangerous enemies. Flamethrower - Extremely effective against clusters of medium and small monsters. Specialty: fireball - a high power blast burning everything on its way. Defender - Protects the companions walking behind. Specialty: energy shield. For a short term generates a powerful energy field which defends every soldier in its range. Rocketeer - Uses homing missiles for great area damage. Specialty: battle drone - unmanned fighting module attacking the enemy from the rear. Elite Soldier - Uses last generation energy weapon capable of incinerating most powerful enemies. Specialty: overload. Accumulated crystals are used for short-term weapon power increase. 7aa9394dea Title: Alien Hallway 2Genre: Action, Indie, StrategyDeveloper:Sigma Team Inc.Publisher:Sigma Team Inc.Franchise:Alien HallwayRelease Date: 5 Oct, 2017 Alien Hallway 2 Xbox Download Code alien hallway 2 crack. alien hallway 2 steam. alien hallway 2 pc game. alien hallway 2. alien hallway 2 gameplay. alien hallway 2 full version download. alien hallway 2 game download. alien hallway 2 free download full version. alien hallway 2 free download for pc. alien hallway 2 full download. alien hallway 2 full. alien hallway 2 walkthrough. alien hallway 2 free download. alien hallway 2 review. alien hallway 2 game free download. alien hallway 2 game free download for android. alien hallway 2 apk. descargar alien hallway 2. alien hallway 2 pc download. alien hallway 2 trainer. alien hallway 2 wiki. alien hallway 2 full version pc. alien hallway 2 pc game download. alien hallway 2 cheats. alien hallway 2 download Good,Need more upgrade options, for example:level system to every class.level 1 soldier can be totally different with a level 50 soldier, except damage, also including attack range, radius of damge, rate of fire increases.and new active skills / passive skills / perks in the way with level up.Also need a loot system of weapons and equipments.-Also adding an option selection that can let player choose to let the alien corpses and their blood remaining on the ground, not just disappeared.-add a windowed mode and resolution options.add 2 x speed button as an optiont that can choose; introducing the conception of armor( instead of just hitpoints ).. 1) It Is hard, you can play all stages at easy-normal-hard and 2 units will be not level up at all... No credits.2) It Is to hard (not possible) to play at easy. The monsters get stronger but no credits to level up your units.3) Only 20 Levels!!!!!4) A really good game, really nice view, really good game play but the worst upgrade system price that can be. Poor interface controls when precise squad management is meant to be required make a frustrating experience.. It's a good time waster and it brings back that feeling you got when watching starship troopers. BUT, god damn can we get a setting that turns of the particles for when enemies and objects blow up? I can run the game on max grapics fine but all the particles when a horde of enemies or minerls blow up it starts laging to hell and back.I give it a 7 out of 10. 2 taken off because of the particle lag and 1 for the repeating music it gets hell of annoying when you realize its on loop.. For a indie game. This was well done. I am exactly waiting to see if their will be a alien hallway 3 in the future unless their already is one. But this game was fantastically made. The only I hate about this game is some of the units descriptions. For the defender when upgrading thier shields. Is it shield lenght? or Shield strength? or how many times you can use the shield? Also Idk about the last unit you get but I have to wait to unlcok him. The game is very easy at the beginning but gets very diffecult the more you play. It is a grind\/upgrade to win game. But if you been to madmax games, addicting games, or even most addiciting games I think it was called when you were a kid in middle and played other games like this one like for starters enigmata stellar war, is just like this game, but a whole lot better, cause their is a bunch of stuff to do in it, a bunch of bosses, a bunch of new uints\/new upgraded units to see, same graphics but a tad bit better, and both are a upgrade\/grind to win type game. But both enigmata stellar war and alien hallway 2 are very good in it's own way. Like I said before, "I am hoping to see a alien hallway 3" unless you already made it, than I would like to see a alien hallway 4. Keep up the good work and maybe next time when you make 3 or 4 add a more detailed description about the units upgrade? It was just only one I know of you missed up on. p.s I Recommend this game. It's cheap, fun, and addiciting. I wouldn't be surprised if this game made it to madmax games or most addicting games websites. Like age of wars. They need to make a new version of age of empires.. Updated 3rd times on Nov.10, after beating the game for another 5 hours further:After 20+hrs of gameplay I still have to say this game require some aggressive balance work.The visual is pretty good, new alien models look nice, but what most Sigma franchaise players expect is AS3 not this tower defence style thing.Leaving that alone, about the game:1. Troopers, their required stars to unlock\/crystals to purchase, their combat capabilities, are unbalanced in general. Some levels are proven impossible to go through linearly. You simply can't choose easy difficulty and beat all of them till the end. You HAVE to go back beat earlier levels on higher difficulty till you get all the money and stars to unlock better troopers. This makes it a total slog fest. Flamethrower, Shootgunner and Rockeeter - without unlocking and upgrading them at least once, it is hardly possible to go further with low tier gunners. Unless you beat the starting levels repetitively to upgrade them in a crazy manner. Flamer replaces Soldiers readily. Rocket renders Sniper useless - they are way more capable to repel hedgehogs and spouts than snipers. The secondary ability also clean the mess more efficiently. Defenders may prove less capable as a frontline tank than flamer early on, but their upgrades outpower flamethrower significantly later, plus far more useful secondary ability. Elites are too expensive. It may be fair if the cost could lower to like 700-800, but 1000 renders it a pale choice as a ranged high DPS.In late game you find soldier and sniper useless. No need to upgrade them anymore, just bank a ton of miners for opening, transition to defender. 2. Some level designs are questionable.Although I played the game for 20 hours I still doubt this game have way too many suicidal enemy roles. It has never been so many in AS and ZS series and AH1. The kamikaze units make the gameplay quite tedious. Explosions are everywhere on your way, on every planet, on every single mission. I wouldn't say it is a totally bad idea but this looks stupid after you playing for hours long. Acid pools last too long and force you to step over them, losing hp and repaired by medics - I doubt this mechanics and personally speaking this is stupid. You can avoid such scenario in AS\/ZS, but this game it is unavoidable. Regardless how little damage it actually does, it is discouraging and an unclever design. 3. Slot design is insufficient, providing limited gameplay choices, making it very boring. 4 slot is not enough. It is enough to beat the game, but NOT enough to allow variable gameplay tactics. You have to pick a tank unit, a ranged unit, bring your miner and medic - ALWAYS. This means it has no variable choices in late game.I would suggest 5 or 6, so you can transition from midgame to lategame for more diversities of tactics. 4. Medic may should be allowed to heal the whole squad instead of just whom around him. I am not sure if it will make it OP but otherwise you will always have to bring 4 medics to heal the whole phanlex, and thus your tactical choices are reduced. Buy it if you a Sigma fan and want to have a glance at what will it be like in AS3. Or don't buy it if you can't tolerate all these above.. It's a good time waster and it brings back that feeling you got when watching starship troopers. BUT, god damn can we get a setting that turns of the particles for when enemies and objects blow up? I can run the game on max grapics fine but all the particles when a horde of enemies or minerls blow up it starts laging to hell and back.I give it a 7 out of 10. 2 taken off because of the particle lag and 1 for the repeating music it gets hell of annoying when you realize its on loop.. Good game, funny time killer, but still not recommended - the game has serious bugs (i.e. special attacks don't work for some units), but looks like the tech support is stopped, so, these issues will never be fixed.. this game has always online drm. \u2665\u2665\u2665\u2665 that. fun game but consumer unfriendly and it is not disclosed anywhere on the game page
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